INLEIDING TOT ONTWERPEN
 
Lectured in 1ste jaar Toegepaste informatica
Theory [A] 25.0
Exercises [B] 25.0
Training and projects [C] 0.0
Studytime [D] 125
Studypoints [E] 5
Lecturer Geen Naamloos
Co-lecturers  
Reference EGTOIN01A00223
 
Key words


Objectives
The student will know the theme's and concepts of object oriented design. He will understand (be capable of reading) an object oriented model and he will be able to implement this model using pseudo code. The student also understands different methods (operations, procedures) written by somebody else and he can design according to the principles of structured programming.

Prerequisites
No specific knowledge needed

Topics
Object oriented design :
  • Theme's and concepts of object oriented design
  • UML concepts and notation
  • Understand and translate an object oriented model into programs using pseudo code
Structured design:
  • Building blocks of structured programming
    ØSequence
    ØSelection
    ØLoop
  • Split a problem into smaller parts (subsets) according to the principles of structured programming (top-down)
  • Design a structured algorithm and translate it into pseudo code
  • Design patterns for frequently occurring problem types


Teaching Methods
  • Lectures, discussions
  • Exercises


Materials used
  • Web support for the course
  • Model exam


Study guidance
  • Feedback after the examination
  • Students can always call on the lecturer or a specially tutor for help.


Assessment


Study costs


Lecturer(s)


Language